Resident Evil backdrop
Resident Evil poster
Horror Science Fiction Adventure
A new era of evil.

Resident Evil (2026)

Runtime 95 min
Release date 16/09/2026
Country United States of America, Germany, France
Production
Constantin Film Constantin Film
Subconscious Subconscious
Vertigo Entertainment Vertigo Entertainment
Davis Films Davis Films
Columbia Pictures Columbia Pictures
PlayStation Productions PlayStation Productions
TriStar Pictures TriStar Pictures
Overview
Medical courier Bryan unwittingly finds himself fighting for survival as one fateful, horrifying night collapses around him in chaos.
Directors & Screenwriters
Zach Cregger profile photo
Zach Cregger
Director
Cast
Austin Abrams profile photo
Austin Abrams
as Bryan
Paul Walter Hauser profile photo
Paul Walter Hauser
as Paul
Kali Reis profile photo
Kali Reis
as Maxine
Zach Cherry profile photo
Zach Cherry
as Carl
Johnno Wilson profile photo
Johnno Wilson
as Officer Wilson
All trailers
Horror Science Fiction Adventure

Resident Evil

In Cinemas Now

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Duration: 00:23
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Bruh.

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Duration: 00:30
Horror Science Fiction Adventure

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In Cinemas Now

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Duration: 00:21
Horror Science Fiction Adventure

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In Cinemas Now

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stay tuned for a surprise at the end

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Duration: 00:46
Horror Science Fiction Adventure

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In Cinemas Now

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Duration: 00:16
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Cardio

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Duration: 00:19
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In Cinemas Now

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Certified Fresh

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Duration: 00:16
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Filmed for IMAX

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Duration: 00:16
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Duration: 00:17
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In Cinemas Now

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Duration: 00:17
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Ammo's low, tension's high, and it's finally in your hands. Resident Evil is OUT NOW!

Video: YouTube
Duration: 00:11
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Flow Of Terror

Video: YouTube
Duration: 00:19
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You don't need to ask me twice.

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Duration: 00:15
Horror Science Fiction Adventure

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Better find some ammo.

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Duration: 00:16
Horror Science Fiction Adventure

Resident Evil

In Cinemas SEPT 16

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Duration: 00:31
Horror Science Fiction Adventure

Resident Evil

In Cinemas SEPT 16

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Duration: 00:31
Horror Science Fiction Adventure

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In Cinemas SEPT 16

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Duration: 00:07
Horror Science Fiction Adventure

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In Cinemas SEPT 16

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Duration: 00:07
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30" Video 'Experience'

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Duration: 00:30
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7" Teaser

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Duration: 00:07
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Consider this your warning: Zach Cregger's Resident Evil tickets are on sale now

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Duration: 00:07
Horror Science Fiction Adventure

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In Cinemas SEPT 16

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Duration: 00:27
Horror Science Fiction Adventure

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In Cinemas SEPT 16

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Duration: 00:21
Horror Science Fiction Adventure

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In Cinemas SEPT 16

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Duration: 00:16
Horror Science Fiction Adventure

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In Cinemas SEPT 16

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Duration: 00:16
Horror Science Fiction Adventure

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In Cinemas SEPT 16

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Duration: 00:31
Horror Science Fiction Adventure

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In Cinemas SEPT 16

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Duration: 00:31
Horror Science Fiction Adventure

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In Cinemas SEPT 16

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Duration: 00:07
Horror Science Fiction Adventure

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𝙸𝚝 𝚑𝚊𝚙𝚙𝚎𝚗𝚎𝚍 𝚒𝚗 𝚊 𝚖𝚊𝚝𝚝𝚎𝚛 𝚘𝚏 𝚑𝚘𝚞𝚛𝚜…

Video: YouTube
Duration: 00:31
Horror Science Fiction Adventure

Resident Evil

In Cinemas SEPT 16

Video: YouTube
Duration: 00:31
Horror Science Fiction Adventure

Resident Evil

In Cinemas SEPT 16

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Duration: 00:07
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In Cinemas SEPT 16

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Duration: 00:22
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Duration: 00:28
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Duration: 00:31
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One month until Zach Cregger's Resident Evil crawls into cinemas September 18

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Duration: 00:17
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Official Trailer

Video: YouTube
Duration: 02:33
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In Cinemas and IMAX 17 September

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Duration: 00:21
Horror Science Fiction Adventure

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Official Teaser Trailer

Video: YouTube
Duration: 01:54
Did You Know?
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The newest Resident Evil film might finally crack the game‑to‑movie code

Hollywood’s love‑letter to video‑game adaptations has often missed the mark. From the cartoonish flop of Super Mario Bros. to the forgettable Doom, fans have watched beloved pixels stumble on the silver screen. Resident Evil’s own cinematic saga illustrates the dilemma: the 2002 debut introduced an original heroine, Alice, and barely hinted at the Umbrella‑driven horror that made the games iconic. When Resident Evil: Apocalypse arrived in 2004, the studio tried to right the ship by inserting fan‑favorite characters like Jill Valentine and the dreaded Nemesis. While purists hailed it as the most game‑faithful entry, critics panned its action‑heavy focus and a Alice‑centric plot that left the new characters feeling like afterthoughts. The formula persisted through the Alice‑led sequels, culminating in the 2017 finale. A reboot, Resident Evil: Welcome to Raccoon City, stripped away Alice and leaned heavily on the source material—Jill, Claire, Wesker, and a faithful Raccoon City setting. Yet despite its visual fidelity, the film suffered the same fate: poor reviews and a sense that the games simply don’t translate to cinema. Enter director Zach Cregger, whose upcoming take abandons strict fan service in favor of recreating the player’s experience. The trailer shows a lone survivor scavenging for bullets, counting ammo, and fleeing hordes—exactly what gamers do in‑game. By making the audience feel like they’re inside the horror rather than watching a remake, Cregger hopes to finally deliver a Resident Evil movie that satisfies both critics and die‑hard fans.
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Zach Cregger’s Resident Evil is being hailed as the video‑game adaptation we’ve all been waiting for.

The first wave of reactions to Zach Cregger’s new Resident Evil film is overwhelmingly positive. The movie follows Bryan (Austin Abrams), a hospital courier who gets caught in a nightmarish outbreak on his way to Raccoon City General. Rather than lean on familiar game protagonists, Cregger chose to orbit the events of Resident Evil 2, aiming to capture the visceral feel of playing the games instead of delivering a straight‑up adaptation – a gamble that critics say has paid off. Critics are raving. Collider’s Perri Nemiroff calls it “one of the best video game adaptations I’ve ever seen” and praises its blend of horror comedy without sacrificing terror. Fandango’s Erik Davis notes the film “makes you feel like you’re playing one,” while Variety’s Courtney Howard describes it as a “wild, hilarious, unpredictably bonkers thrill ride” packed with kinetic action and demented body horror. Even on Twitter, Mark Cassidy lauds it as the most faithful take yet, tapping into the relentless tension that defines the franchise. Fans are echoing the praise on social media, hailing Austin Abrams for his “star‑grade charisma” and perfect comedic timing. Viewers love the flood of video‑game nods, the balance of laughs and scares, and many say they’re already planning a second viewing. While a few note the second half drags slightly, the consensus is clear: Cregger has delivered a brutal, funny, and gory experience that feels like stepping into a high‑quality game. The film opens in theaters on September 18, 2026, promising to set a new benchmark for video‑game adaptations.
‘Resident Evil’ review: Zach Cregger’s love letter to games a gory blast
Image via marinij.com,

Austin Abrams steers a blood‑soaked night through Raccoon City in the new Resident Evil

Zach Cregger, a founding member of the comedy troupe The Whitest Kids U’ Know and the director behind the tense thrillers Barbarian (2022) and Weapons (2025), steps into the survival‑horror arena with a clear love‑letter to the iconic video‑game franchise. In production notes he describes the film as a story that could exist on the edges of the games, and the result feels like a fresh, fan‑crafted entry rather than a straight remake. The narrative follows rookie medical courier Bryan (Austin Abrams), who trades a quiet night for a double‑pay delivery to Raccoon City General Hospital just as the outbreak erupts. After a snow‑slick crash that lands a mysterious woman in his car, Bryan’s ill‑fated trek spirals into a gauntlet of feral dogs, a bewildered police officer, and a trio of Umbrella Corporation operatives—including the gun‑toting Maxine (Kali Reis) and hapless lab tech Paul (Paul Walter Hauser). Along the way he picks up a handful of firearms, learns to handle them under fire, and watches the horror unfold in cramped elevators and overrun labs. Abrams shines as the every‑man thrust into a nightmarish scenario, delivering a performance that balances terrified realism with the occasional, game‑style quip about “video games.” The film’s tension is amplified by Dariusz Wolski’s cinematography, Alessandro Ongaro’s visual effects, and Joe Murphy’s tight editing, while Cregger and co‑writer Shay Hatten sprinkle just enough dark humor to keep the dread from becoming oppressive. Clocking in at 90 minutes and rated R for strong bloody violence, gore and language, Resident Evil opens in theaters on September 18, promising fans a horror ride that feels both familiar and daringly new.
Resident Evil Director Zach Cregger Has A Stealthy Cameo That You Probably Missed
Image via slashfilm.com,

Zach Cregger’s secret voice cameo is the Easter egg you’ve been missing in Resident Evil

Director Zach Cregger, fresh off the Oscar‑winning horror hit "Weapons," slipped himself into his new "Resident Evil" reboot in the most understated way possible – as the disembodied voice over the hospital intercom. The cameo lands in the film’s third act, when courier Bryan (Austin Abrams) finally reaches the parking garage and, stuck on a broken elevator, records a tearful voice note for his girlfriend. A calm, authoritative voice then guides him to the top floor, and the credits reveal that voice belongs to Cregger himself. The intercom moment is easy to miss, especially since the film never shows Cregger on screen. Fans might initially assume the line comes from Zach Cherry’s scientist character, but the credit roll lists Cregger as “voice on the intercom,” confirming the director’s stealthy insertion. This technique mirrors the subtle voice cameos of legends like James Cameron, letting the filmmaker embed a personal signature without breaking the tension of the scene. Beyond the hidden cameo, Cregger’s reboot has already shattered records, becoming the highest‑rated video‑game adaptation on Rotten Tomatoes and positioning itself as a box‑office contender. With Austin Abrams shouldering most of the screen time and a fresh storyline set alongside the events of "Resident Evil 2," the film proves that Cregger can both honor a beloved franchise and have a little fun with it – voice‑over included.
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You might think Carl looks familiar—he’s the Emmy‑winning Paul Walter Hauser pulling the strings at Umbrella.

Zach Cregger’s latest venture swaps the usual video‑game‑to‑film playbook for a fresh take on the Resident Evil mythos. Set against the backdrop of the iconic Resident Evil 2 timeline but shifted to the modern era, the movie follows Austin Abrams as Bryan, a medical courier caught in the Raccoon City outbreak that turns citizens into feral monsters. While Abrams carries the narrative, the film sprinkles in a supporting cast that deepens the Umbrella intrigue. One of those supporting faces is Carl, the Umbrella operative whose familiar look is no accident. Carl is portrayed by Paul Walter Hauser, a Golden Globe and Emmy winner best known for his turn in I, Tonya, his recurring role in Cobra Kai, and his turn in Black Bird and Fantastic Four. Hauser’s résumé spans comedy and drama, from Community and It’s Always Sunny in Philadelphia to Spike Lee’s BlacKkKlansman and Clint Eastwood’s Richard Jewell, cementing him as a versatile character actor. Beyond the screen, Hauser doubles as an indie‑circuit wrestler. He captured the PROGRESS Proteus Title in 2025, even wearing the belt to the Fantastic Four premiere, and his brutal bout against QT Marshall at Ring of Honor’s Death Before Dishonor earned a reputation as “violent and gnarly.” The actor’s wrestling flair even seeped into his Emmy acceptance speech, which read like a promo calling out legends for a match. After Resident Evil, Hauser is set to lend his voice to Netflix’s Scooby‑Doo: Origins, playing a former owner of the titular Great Dane.
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The 2002 Resident Evil film finally earns its fan’s respect – and it hints at why the upcoming 2026 reboot could finally feel right.

A lifelong Resident Evil gamer admits he’s never found a "legitimately good" film in the franchise—until now. After years of watching the movies as a side‑show to the games, he’s begun to see the original 2002 movie in a new light, appreciating the way it captured the series’ evolving tone. The first film’s high‑octane action felt alien to early fans who were used to the games’ infamous “tank controls” and fixed camera angles, which made every hallway a nightmare. That cinematic, fast‑paced style clashed with the survival‑horror roots of the early titles, leaving many purists skeptical. Ironically, that very action‑heavy approach foreshadowed the series’ own shift after 2005’s Resident Evil 4, when the games turned toward gun‑play and adrenaline‑fueled set‑pieces. The reviewer now sees the 2002 movie as a bridge that let the franchise “let its freak flag fly,” paving the way for the sequels that followed. With that hindsight, the fan is now eagerly awaiting Zach Cregger’s new Resident Evil slated for 2026, hoping the next installment finally marries the beloved horror roots with the blockbuster energy the series has come to expect.
Zach Cregger Resident Evil Star Wanted Antithesis of Cool Action Hero
Image via headtopics.com,

The lead ditches the slick hero vibe to give us a genuinely terrified survivor

In Zach Cregger’s latest Resident Evil, the star deliberately stripped away the glossy action‑hero façade, opting instead to play a character who reacts to chaos the way an everyday person would. He argues that audiences rarely see a lead process extreme terror naturally, and that raw, unpolished fear is what fuels the film’s tension. One of the early set‑pieces that illustrates this approach is a harrowing dog encounter in the first act. The actor wondered how anyone would even make sense of such a moment, briefly entertaining the notion that the creature might be alien‑born before deciding that would only confuse viewers. The exercise of imagining the unknown, he says, became a fun rabbit hole that kept his performance grounded. Cregger’s direction, bolstered by strong reviews and word‑of‑mouth buzz, has turned the adaptation into a surprise box‑office hit, suggesting the film will keep drawing audiences well beyond its opening weekend. The realistic, fear‑driven lead performance is being hailed as a fresh template for future video‑game movies. Beyond the theater, the film’s momentum dovetails with Universal Studios Japan’s Halloween Horror Nights lineup, underscoring a broader resurgence of horror‑driven entertainment that blends game lore with genuine, human terror.
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Zach Cregger finally delivers the Resident Evil movie gamers have been begging for

Zach Cregger’s third feature film lands as the first Resident Evil movie that feels truly faithful to its video‑game roots. After the lukewarm 2021 Welcome to Raccoon City, the new adaptation leans on Cregger’s deep knowledge of the franchise, sprinkling the screen with the kind of Easter eggs that long‑time fans have been waiting to see. The film is a treasure trove of game‑loving nods: protagonist Bryan (Austin Abrams) discovers the iconic typewriter save point in a snow‑bound farmhouse, a fleeting glimpse of a green healing herb flashes by in a car’s backseat, and a series of padlock puzzles force him to smash a vehicle only to find the key nearby—mirroring the frustrating yet satisfying lock‑and‑key mechanics that define the games. Cregger also captures the series’ signature horror visuals. Bryan’s journey is punctuated by the grotesque, bulging‑eyed monsters that have become synonymous with the T‑virus, from an early rat‑king encounter to the towering forms reminiscent of William Birkin’s transformation in Resident Evil 2. A desperate voice memo to his girlfriend foreshadows his grim fate, echoing the in‑game recordings that document the outbreak. Critics have responded enthusiastically, with the movie holding a fresh rating on Rotten Tomatoes. Its brisk pacing and meticulous attention to detail make it a must‑watch for anyone who’s ever saved a game at a typewriter or rummaged for a hidden herb, finally giving the beloved franchise the cinematic respect it deserves.
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Zach Cregger’s latest Resident Evil finally nails the video‑game feel – and it’s already a box‑office beast.

Cregger’s new Resident Evil isn’t just another zombie flick; it’s a love letter to the survival‑horror games that defined a generation. From the opening scene with a hapless organ‑courier named Bryan (Austin Abrams) to the ever‑shifting set pieces that grow more elaborate and deadly, the film mirrors the level‑by‑level progression of the original titles. Players will recognize the familiar scramble for ammo and keys as Bryan rifles a deserted farmhouse for shells and padlocks, turning the on‑screen scavenging into a visceral, game‑like experience. The movie leans into the franchise’s signature body horror, showcasing creatures whose faces blossom into grotesque eyes and teeth, and even a morbidly obese sewer dweller, all while tentacles slither in the background. Yet it’s the small, interactive touches – the frantic search for a shotgun, the constant need to find resources – that set it apart from past adaptations that either strayed too far from the source or alienated mainstream audiences. Financially, the film is already making history. With a $60 million domestic haul in its opening weekend, it’s on track to become the most profitable entry in the Resident Evil series, earning the praise of many who now call it the best video‑game adaptation ever. Critics, however, note a slight disappointment for fans of Cregger’s own auteur style; the director’s knack for tonal audacity – seen in Barbarian and the allegorical thriller Weapons – feels a touch muted amid the relentless horror. Even so, Cregger’s work stands shoulder‑to‑shoulder with the likes of Jordan Peele and Ari Aster, proving that a well‑crafted, game‑faithful horror can still surprise and satisfy both die‑hard fans and casual moviegoers alike.